ENHANCED EDITION

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Interplanetary Enhanced Edition comes with loads of improvements and various new features.


For the Enhanced Edition, we put in a lot of effort to actually rebuild Interplanetary from the ground up. We recreated the same game, but better. It's still Interplanetary in essence, but prettier and more user-friendly with new features.

Check out the new features below!

What’s New?

ENHANCED FEATURES

  • Graphics Overhaul                                

  • Audio Overhaul     

  • Online AI Bots                                

  • Reconnect                                

    • Allows disconnected players to attempt to reconnect into an online match                                

    • AI now replaces disconnected players                                

  • Quick Targeting Mode                                

    • Allows for much faster targeting of many weapons in a row                                

    • Planet surface targeting can now be done faster by doing it simultaneously for all weapons with the 1st stage targeting completed                                

  • New Build Menu                                

    • Ability to set upgrades in Build Menu                                

    • Advanced building info tooltips                                

    • Locked building list                                

  • Quick Build Hotkey                                

    • Holding SHIFT while building allows you to immediately replicate the same building

  • New Weapon List                                

    • Ability to set upgrades in Weapon List                                

    • Weapon Categories                                

    • Weapon Sorting                                

  • Elliptic Orbits (optional)                                

  • Renameable Buildings and Cities                                

  • Predicted Damage UI                                

    • When surface targeting, the building HP bars indicate the amount of damage the targeted attack would deal                                

    • Conversely, the damage caused during the previous turn is now also shown on the HP bars         

  • Defense Probability Mechanic Adjustments                                

    • The same defense building can now have different block probabilities against different weapon types                                

  • Improved Game Balance "Moddability"                                

    • More robust data files for easier moddability                                

    • Players can add custom buildings by combining pre-existing mechanics                                

  • New Tech Tree                                

    • Allows chaining tech research by clicking on techs while holding SHIFT                                

    • Clearer visuals                                

    • Advanced unlockable info tooltips                                

    • Science can now overflow from one tech to another, allowing you to, in theory, research multiple techs in one turn                                

    • Science is now allocated to all available techs, if no tech research is specified                                

  • New Navigation Options                                

    • Planets can now be clicked to re-orient the camera, or double clicked to zoom in on them   

    • Additional camera behavior options                                

  • End Turn Adjustments                                

    • Turn End can now be cancelled if other players have not ended their turn yet                                

    • Most of the UI is now usable while waiting for other players at Turn End                                

  • Music Adjustments                                

    • Added a few more short tracks                                

    • Action music now only plays if planets fire weapons during action phase                                

  • Action Phase Countdown                                

    • An optional countdown before action phase start, allowing players to be alerted                                

  • Action Phase Adjustments                                

    • Projectiles are now destroyed if too far from the planetary system                                

  • End Game Screen Adjustments                                

    • Smoother transition from game to End Game Screen                                

    • Player stats can now be viewed from the End Game Screen                                

  • Planet Destruction Animation                                

    • When a player is defeated, the planet is now consumed in fiery destruction                                

  • Player Colored Projectiles                                

    • The projectiles are now colored according to the player who fires them (optional)                              

  • City Adjustments                                

    • There can now be different City types with variable sizes, stealth ratings, science production etc.     

  • New Buildings                                

    • Floating Plant                                

      • New Power Plant, buildable on water                            

    • Ion Defense                                

      • New Defense building, with defendable weapons and probabilities adjusted for all three

    • Coilcannon                                

      • Basically a powered up railgun, unlockable later, while Railgun is transformed into a weaker early game weapon                            

    • Nuclear Missile                                

      • A new super weapon, which leaves deadly fallout around its hit area                            

    • MIRV                                

      • A new weapon that splits when approaching an enemy planet and the fragments home into building types determined by MIRV upgrades                            

  • City Defense Projects                                

    • Two projects that allow a City to double as a defense building                                

  • New Chat Window                                

    • Transparency setting                                

    • Visual improvements                                

  • Saving Improvements                                

    • Autosaving                                

    • Steam Cloud Support                                

  • Intel System Adjustments                                

    • Intel View now also shows how the enemy sees you in a split-screen view                                

    • Enemy Tech Tree can be viewed                                

    • The location of once seen enemy buildings remains visible even after losing intel (optional)

    • Counterintel now works as a multiplier to building Stealth Values, instead of a flat value that needs to be surpassed with intel                                

    • Intel View shortcut buttons and overall intel situation now visible at the bottom of the screen in every game view                                

  • Targeting Line Adjustments                                

    • Graphical enhancements                                

    • Angle and velocity values shown                                

    • Maximum angle shown                                

  • Ruleset UI                                

    • Adjusted game balance files (rulesets) can be changed through Game Setup                                

  • Classic Balance Option                                

    • Classic ruleset can be selected from Game Setup, allowing players to play the original Interplanetary balance with Enhanced mechanics                                

  • Event Log Adjustments                                

    • Events now have more detailed tooltips, giving more information                                

    • Event graphics vary by their severity                                

  • Online Friend Invites                                

  • Online Lobby Sorting Options                                

  • Localizations                                

    • German                                

    • More Coming soon...                                

  • New Balance Adjustments                                

  • Minor Improvements, Adjustments and Polish Across the Board